Contact Me

Requests for Service

Thank you for your interest in having me help you and your game! I provide a few services. Here’s the quick and easy about each service. Click on the name of the service for detailed information.


You are interested in having me share your game and my opinion of your game.

Cost: Free, but I request a final production copy if a prototype copy is sent to me. I like to show off the changes between the prototype and the final production copy.


You are interested in having me share your game without opinion.

Cost: $70USD. This I consider advertising, and I am unable to expend my time to provide advertising for free. This is different from a review, in which I provide my free, unbiased opinion.

Learn to Play:

You are interested in hiring me to create a learn-to-play video for your game.

Cost: It varies depending on the complexity of the game. A 15-30 minute filler game with light mechanics could run $170-$200.


  1. My reviews on average are about a month out. Plan ahead! If you have a Kickstarter planned to release and you would like to use my review for your page, be sure you contact me with ample time. Remember, I have to learn about your game, play your game (more than once!), record, edit, rough post, final edit, and final post. That’s a lot for me to do alone, so please keep this in mind when you have a deadline! I also do written reviews. These take less amount of time but are also requested less often.
  2. I am more partial to games which play in an hour and a half or less. I prefer not to review party games or games for families as I don’t have the proper playgroup for these kinds of games, but this is a case-by-case basis. I don’t usually review games that take longer than an hour to play, “epic” games, or RPGs.
  3. If your game is in the prototype stage (as in, you have not published a final production copy), please keep in mind that whatever you send me is what will be seen on video. If you send me a half-finished product, your video viewers will see a half-finished product, and I will review it as a half-finished product. This is more about the rules than it is about the art. I do not review Print and Play games which I print myself, as I do not print PaP games in color (it’s quite expensive), so your game will not contain all of the design that it would if you send me a prototype or finished version.
  4. I currently do not charge for my reviews. This may change in the future as my time becomes more and more divided.

If this all sounds good to you, you may reach me by email at, or you can fill out the contact form to the right. Please be sure to include:

Your name, publishing or designing company, email address, website (if applicable), and link (if applicable).

Learn to Play Videos

If you are interested in receiving a quote for a learn to play video for your tabletop game, please email me at, or you can fill out the contact form to the right. Please be sure to include:

Your name, publishing or designing company, email address, website (if applicable), and link (if applicable).

A few notes regarding Learn to Play videos:

  1. Each game is unique and comes with unique circumstances. For this reason, I use an hourly rate of $20 an hour to determine my quotes. I apply this rate to time spent reading the rulebook, playing the game twice, script writing, recording, and editing, as well as client-initiated, mid-project rule changes which will affect the video.
    • Here is a sample quote for a filler game (30 minutes to play or less) with light mechanics:
      First read through: 30 mins
      First play through: 30 mins

      Second play through: 30 mins
      Script writing: 120 mins
      Recording time: 120 mins
      Editing time: 120 mins
      Give or take for rules adjustments: 60 mins
    • Total time: 8.5 hours
      Quoted amount for the project: $170.00
    • As mentioned prior, each game is unique. These time frames are to be used as examples only. Actual quoted time may vary.
  2. Prior to you sending me the game, I will ask for detailed information regarding the game. If we decide to move forward with the project, an agreement will be signed and you may send your game along.
  3. Upon receiving a game, you will be notified within three (3) business days of my decision to move forward with the project or not. Few circumstances will make me change my mind about moving forward with the project, these include but are not limited to: Incomplete rulebook, incomplete components, rule changes mid-project, deadline changes mid-project, or product was poorly playtested prior to being sent to me. If rules are misunderstood due to my error, I will attempt the game again prior to choosing to discontinue the project. If it is decided that the project will not continue, you will be responsible for any return shipping charges, if applicable.
  4. If I am sent a prototype copy of the game for the video, I kindly request that a final copy is sent to me upon successful funding and production.
  5. I will kindly request you provide high resolution images of the game and components for use within the project.
  6. My turn-around time is approximately 1.5 months from the date of game arrival, however it may take shorter or longer amounts of time, dependent upon the game.
  7. I will do whatever I can to keep you updated as your video is progressing, as well as any rule questions I encounter. I also request quick communication in return.


Starving Artists

Starving Artists really needed a well-done learn to play video, and Cassie hit it out of the ballpark. She deftly covered a whole bunch of things in a well-produced and thoughtful video. She managed to cover not only the basics of the game, but also addressed the optional rules and two different variants. She has a knack for games and videos and I would definitely recommend her to anyone in search of a professional learn to play video. -Mike Wokasch, Fairway 3 Games LLC